I’m Aidan! A Sound Designer and Video Editor, specialising in Voices and Dialogue Editing!

Aidan Collins

Aidan Collins

Here’s my Showreels

Liked my Sound Showreel?

Here are some of the full versions of what you saw in my showreel, Hope you enjoy!

Le Dernier Combat (1983)

For my MA Sound Design for Screen course, I undertook a re-sound design of Le Dernier Combat, a post-apocalyptic film by Luc Besson. This project allowed me to explore the unique sonic challenges presented by the film's minimal dialogue and focus on atmosphere and sound effects to drive the narrative. I created a new auditory landscape that heightened the tension and isolation, using carefully selected ambient sounds, Foley, and dynamic soundscapes to convey emotion and story where words were absent. This exercise deepened my understanding of how sound can transform visual storytelling.

In Search of

For Adi Peret's animation In Search Of, I experimented with both visual-led and audio-led sound design approaches. The version I focused on for my portfolio is the visual-led design, where I closely synchronized the soundscape with the animation’s visual cues. This allowed me to enhance the narrative flow and emotional tone, using sound to emphasize key moments and create a cohesive audiovisual experience. The project was a valuable exercise in shaping mood and rhythm through sound, while responding directly to the intricate visual details of the animation.

Chivalry is Dead

For the cartoony animation Chivalry Is Dead, I crafted a playful and exaggerated sound design to complement the animation's humorous and vibrant visual style. By using exaggerated Foley, dynamic sound effects, and carefully timed audio cues, I enhanced the comedic timing and character movements, ensuring the sound matched the lively energy of the animation. This project allowed me to explore how sound can amplify visual humor and bring animated characters to life through a synchronized, energetic soundscape.

Monolith

For the short mixed media animation Monolith, I designed the sound to reflect the eerie and otherworldly atmosphere of a ritual that causes a massive, magical tower to rise from the ground. The central figure, clad in a cult-like outfit, performs the ritual, allowing me to build tension through ambient sounds and deep, resonant tones. As the tower emerges, I layered rich, otherworldly textures with low-frequency rumbles to heighten the sense of awe and power. This project was an opportunity to explore the use of sound in amplifying mystery and ritualistic grandeur.

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